Dispersioni mentali di un drogato di Phantasy Star Online e simili (AKA action games in cui trovare rare items, spade enormi e salire a livelli assurdi in Coop), che cerca di sopravvivere con il (poco) tempo per giocare, districandosi fra amici molto pazienti, un lavoro full time, troppe passioni da mettere da parte e poche ore per dormire. Aggiornato a voglia e senza un minimo senso logico o grammaticale, anche a causa della fretta con cui vengono postati i messaggi.
1 maggio 2005
"The Phantasy Star Online Blue Burst Open Beta is coming soon! In the meantime, head over to the PSO History section and learn about the extensive story involved in the Phantasy Star Online series. Be sure to stop by the Play Guide section and find out what awaits you when you start the adventure or go to the Community Forums and chat with other PSO players. Once the Beta goes live, check out this page for information about new quests and special event updates!
The Open Beta starts 5/10/05.
Required:
OS Windows 98/2000/XP/Me
CPU Pentium III 700 MHz
Memory -128 MB-
Graphics -3D graphics board,
minimum 32 MB VRAM
(Direct 3D, NVIDIA GeForce 3,
ATI Radeon 8500) 3D graphics board,)
Recommended:
-Windows XP
-Pentium4 1.4GHz or higher
-256 MB
-64 MB VRAM
(Direct 3D, NVIDIA GeForce 3,
ATI Radeon 8500
DirectX DirectX 9.0b
Free Disk Space -1.5GB minimum (may change based on patches)
Network -256kbps internet connection"
cerkerò di iskrivermi se sarà possibile anke a noi fuori dagli USA :)
8 aprile 2005
Nuove info! http://ps2.ign.com/articles/602/602628p1.html
April 7, 2005 - Though it was already covered in the latest issue of Electronic Gaming Monthly, Phantasy Star Universe has officially been announced for release in North America and Europe. Confirmed by SEGA of America just moments before we went to press, the brand new role-player will launch in February of 2006 and is being simultaneously developed for the PlayStation 2 and Windows PC.
Providing two different RPGs in one package, Phantasy Star Universe will offer users two completely different experiences for use in both online and offline play. Developed by Sonic Team and supervised by Sonic the Hedgehog and Phantasy Star Online creator Yuji Naka, PSU will boast more than 40 hours of single-player exploration -- with a character-intensive storyline and plenty of cutscenes. Specific plot details are pretty thin at this point, but we do know that the game follows a 17 year-old military cadet named Ethan Waber, a man that's determined to rescue his kidnapped sister from a mysterious life force known as THE SEED.
In the online portion of the game, players will be able to create a completely separate character from scratch and choose their appearance from a healthy selection of unusual alien races. Hundreds of human-controlled characters will populate the screen at once, and three entirely different planets from the Grarl solar system can be explored. Additional features include 15 gigantic bosses, a massive overworld with more than 20 different dungeons, and a squad-based team-up option for users who don't want to go adventuring alone.
There are even player-controlled vehicles that eliminate the need to travel by foot and a plan to include additional downloadable content for several years.
"Phantasy Star has a rich history, both as a single-player RPG franchise and as an online multi-player series," said Scott A. Steinberg, Vice President of Entertainment Marketing, SEGA of America. "By fully supporting both gameplay modes in one package, we will be able to provide gamers with a fantasy role-playing experience of unprecedented depth."
:)
April 7, 2005 - Though it was already covered in the latest issue of Electronic Gaming Monthly, Phantasy Star Universe has officially been announced for release in North America and Europe. Confirmed by SEGA of America just moments before we went to press, the brand new role-player will launch in February of 2006 and is being simultaneously developed for the PlayStation 2 and Windows PC.
Providing two different RPGs in one package, Phantasy Star Universe will offer users two completely different experiences for use in both online and offline play. Developed by Sonic Team and supervised by Sonic the Hedgehog and Phantasy Star Online creator Yuji Naka, PSU will boast more than 40 hours of single-player exploration -- with a character-intensive storyline and plenty of cutscenes. Specific plot details are pretty thin at this point, but we do know that the game follows a 17 year-old military cadet named Ethan Waber, a man that's determined to rescue his kidnapped sister from a mysterious life force known as THE SEED.
In the online portion of the game, players will be able to create a completely separate character from scratch and choose their appearance from a healthy selection of unusual alien races. Hundreds of human-controlled characters will populate the screen at once, and three entirely different planets from the Grarl solar system can be explored. Additional features include 15 gigantic bosses, a massive overworld with more than 20 different dungeons, and a squad-based team-up option for users who don't want to go adventuring alone.
There are even player-controlled vehicles that eliminate the need to travel by foot and a plan to include additional downloadable content for several years.
"Phantasy Star has a rich history, both as a single-player RPG franchise and as an online multi-player series," said Scott A. Steinberg, Vice President of Entertainment Marketing, SEGA of America. "By fully supporting both gameplay modes in one package, we will be able to provide gamers with a fantasy role-playing experience of unprecedented depth."
:)
26 marzo 2005
New Info
Offline - 40-hour quest. It's a linear story, but you can explore the world as you please. It has everything you'd expect from an actual RPG -- huge towns, more than 20 dungeons, more than 15 bosses. You can have up to three members in your party, and while you don't directly control them, you can assign them commands. The single-player mode will have cutscenes, dialogue, an in-depth story, character development, etc., etc. Some people will have to join you for missions, but when you just want to explore and build levels, you can apparently select anyone to go with you. By the end of the game, you'll end up exploring three planets. It starts on the hume world, Parum, which gets attacked by weird aliens. You visit Neudaiz, a water world of "newman people," and Motwob, the planet of the beast people - desert planet. THe main character's name is Ethan Waber. He decides to fight because his sister gets attacked. Gameplay remains relatively similar to PSO, but there will be more puzzles and stuff in dungeons -- and not just flipping switches.
online:No longer jobs, just character races. Each of the four races has its own strengths, but you can develop them as you see fit. For example, casts are the best with guns, but that doesn't mean you can't build up their other characteristics and make them good magicians. Character customization is apparently incredibly improved. You can change colors of lips, eyebrows, eyes, hair, clothes, shoes, you can mold faces and bodies, create large or small breasts, make them firm or jiggly. That's an example the lead artist gives. HDD is NOT supported, because Sony pulled the support. It looks substantially better on the PC, and EGM recommends that version. Voice chat, regardless, has not been confirmed, for either platform.Combat remains relatively similar to PSO, but there are differences, There are six-hit combo strings now, but you insert custom technique attacks into the combos to change them up. Strafing has been adding, and button-timing is supposed to be quick, for combat. Like John said, the number of party members is much higher, but Sega hasn't revealed how many it will be yet. Characters can dual wield different weapons now, so a gunner can have a short range gun and a long-range one equipped at the same time. Mags are gone, robot partners are in. Downloadable content will be more frequent and more substantial.
Scan 01
Scan 02
:D
Offline - 40-hour quest. It's a linear story, but you can explore the world as you please. It has everything you'd expect from an actual RPG -- huge towns, more than 20 dungeons, more than 15 bosses. You can have up to three members in your party, and while you don't directly control them, you can assign them commands. The single-player mode will have cutscenes, dialogue, an in-depth story, character development, etc., etc. Some people will have to join you for missions, but when you just want to explore and build levels, you can apparently select anyone to go with you. By the end of the game, you'll end up exploring three planets. It starts on the hume world, Parum, which gets attacked by weird aliens. You visit Neudaiz, a water world of "newman people," and Motwob, the planet of the beast people - desert planet. THe main character's name is Ethan Waber. He decides to fight because his sister gets attacked. Gameplay remains relatively similar to PSO, but there will be more puzzles and stuff in dungeons -- and not just flipping switches.
online:No longer jobs, just character races. Each of the four races has its own strengths, but you can develop them as you see fit. For example, casts are the best with guns, but that doesn't mean you can't build up their other characteristics and make them good magicians. Character customization is apparently incredibly improved. You can change colors of lips, eyebrows, eyes, hair, clothes, shoes, you can mold faces and bodies, create large or small breasts, make them firm or jiggly. That's an example the lead artist gives. HDD is NOT supported, because Sony pulled the support. It looks substantially better on the PC, and EGM recommends that version. Voice chat, regardless, has not been confirmed, for either platform.Combat remains relatively similar to PSO, but there are differences, There are six-hit combo strings now, but you insert custom technique attacks into the combos to change them up. Strafing has been adding, and button-timing is supposed to be quick, for combat. Like John said, the number of party members is much higher, but Sega hasn't revealed how many it will be yet. Characters can dual wield different weapons now, so a gunner can have a short range gun and a long-range one equipped at the same time. Mags are gone, robot partners are in. Downloadable content will be more frequent and more substantial.
Scan 01
Scan 02
:D
New Info
Offline - 40-hour quest. It's a linear story, but you can explore the world as you please. It has everything you'd expect from an actual RPG -- huge towns, more than 20 dungeons, more than 15 bosses. You can have up to three members in your party, and while you don't directly control them, you can assign them commands. The single-player mode will have cutscenes, dialogue, an in-depth story, character development, etc., etc. Some people will have to join you for missions, but when you just want to explore and build levels, you can apparently select anyone to go with you. By the end of the game, you'll end up exploring three planets. It starts on the hume world, Parum, which gets attacked by weird aliens. You visit Neudaiz, a water world of "newman people," and Motwob, the planet of the beast people - desert planet. THe main character's name is Ethan Waber. He decides to fight because his sister gets attacked. Gameplay remains relatively similar to PSO, but there will be more puzzles and stuff in dungeons -- and not just flipping switches.
online:No longer jobs, just character races. Each of the four races has its own strengths, but you can develop them as you see fit. For example, casts are the best with guns, but that doesn't mean you can't build up their other characteristics and make them good magicians. Character customization is apparently incredibly improved. You can change colors of lips, eyebrows, eyes, hair, clothes, shoes, you can mold faces and bodies, create large or small breasts, make them firm or jiggly. That's an example the lead artist gives. HDD is NOT supported, because Sony pulled the support. It looks substantially better on the PC, and EGM recommends that version. Voice chat, regardless, has not been confirmed, for either platform.Combat remains relatively similar to PSO, but there are differences, There are six-hit combo strings now, but you insert custom technique attacks into the combos to change them up. Strafing has been adding, and button-timing is supposed to be quick, for combat. Like John said, the number of party members is much higher, but Sega hasn't revealed how many it will be yet. Characters can dual wield different weapons now, so a gunner can have a short range gun and a long-range one equipped at the same time. Mags are gone, robot partners are in. Downloadable content will be more frequent and more substantial.
Scan 01
Scan 02
:D
Offline - 40-hour quest. It's a linear story, but you can explore the world as you please. It has everything you'd expect from an actual RPG -- huge towns, more than 20 dungeons, more than 15 bosses. You can have up to three members in your party, and while you don't directly control them, you can assign them commands. The single-player mode will have cutscenes, dialogue, an in-depth story, character development, etc., etc. Some people will have to join you for missions, but when you just want to explore and build levels, you can apparently select anyone to go with you. By the end of the game, you'll end up exploring three planets. It starts on the hume world, Parum, which gets attacked by weird aliens. You visit Neudaiz, a water world of "newman people," and Motwob, the planet of the beast people - desert planet. THe main character's name is Ethan Waber. He decides to fight because his sister gets attacked. Gameplay remains relatively similar to PSO, but there will be more puzzles and stuff in dungeons -- and not just flipping switches.
online:No longer jobs, just character races. Each of the four races has its own strengths, but you can develop them as you see fit. For example, casts are the best with guns, but that doesn't mean you can't build up their other characteristics and make them good magicians. Character customization is apparently incredibly improved. You can change colors of lips, eyebrows, eyes, hair, clothes, shoes, you can mold faces and bodies, create large or small breasts, make them firm or jiggly. That's an example the lead artist gives. HDD is NOT supported, because Sony pulled the support. It looks substantially better on the PC, and EGM recommends that version. Voice chat, regardless, has not been confirmed, for either platform.Combat remains relatively similar to PSO, but there are differences, There are six-hit combo strings now, but you insert custom technique attacks into the combos to change them up. Strafing has been adding, and button-timing is supposed to be quick, for combat. Like John said, the number of party members is much higher, but Sega hasn't revealed how many it will be yet. Characters can dual wield different weapons now, so a gunner can have a short range gun and a long-range one equipped at the same time. Mags are gone, robot partners are in. Downloadable content will be more frequent and more substantial.
Scan 01
Scan 02
:D
24 marzo 2005
3 foto del gioko sul sito ufficiale!
http://phantasystaruniverse.com
non sembra molto diverso dai vekki PSO al momento, ma ankora non so se sia una buona kosa o no ;)
GAF
- Independent Offline and Online modes confirmed
- Offline is a full-on 40-hour single-player RPG
- Online is basically a true sequel to PSO, but apparently it's NOT an MMORPG. EGM says there'll be more party members than PSO, but they don't clarify how many
- Character creation system is apparently very nice
- Class system is very different from PSO's, more open-ended
- They feature two pages on offline, two pages on online, and an interview with Yuji Naka. Lots of new screens, too
http://phantasystaruniverse.com
non sembra molto diverso dai vekki PSO al momento, ma ankora non so se sia una buona kosa o no ;)
GAF
- Independent Offline and Online modes confirmed
- Offline is a full-on 40-hour single-player RPG
- Online is basically a true sequel to PSO, but apparently it's NOT an MMORPG. EGM says there'll be more party members than PSO, but they don't clarify how many
- Character creation system is apparently very nice
- Class system is very different from PSO's, more open-ended
- They feature two pages on offline, two pages on online, and an interview with Yuji Naka. Lots of new screens, too
22 marzo 2005
Phantasy Star Universe Revealed!!
a kuanto pare sarà per PS2 e PC, ora, anke se non avrò problemi a giokarlo su PC, un po' mi spiace ke ormai la mia fidata tastiera ASCII per GameCube è divenuta inutile. Kmq al momento i dettagli sul gioko sono ankora molto vaghi, spero ke kominci a girare kualke screen o video il più presto possibile :)
a kuanto pare sarà per PS2 e PC, ora, anke se non avrò problemi a giokarlo su PC, un po' mi spiace ke ormai la mia fidata tastiera ASCII per GameCube è divenuta inutile. Kmq al momento i dettagli sul gioko sono ankora molto vaghi, spero ke kominci a girare kualke screen o video il più presto possibile :)
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